Author: Alex Carroll
-
Animal Crossing
Few people can argue that Nintendo know how to make an original game. They’ve constantly been at the forefront of true innovation for longer than I care to remember – whether they’re revolutionising platform games or action roleplayers, Nintendo have always preferred quality over quantity and I for one appreciate the extra lengths they go…
-
Burnout 3: Takedown
It’s 4 in the morning; outside in The Real World a car alarm is ringing (has been since the last race) and two dogs are arguing about who is going to bark at the monotonous beeping from the unseen vehicle the loudest. The timer clicks onto a big white “3” and Gamestyle is suddenly torn…
-
FIFA Football 2003
It’s currently in vogue to put down EA. From inside the industry they’re the very epitome of what’s wrong with publishers – endless sequels with very little improvements; lazy film tie-ins and cheap multiplatform ports. Unfortunately, though, they’re not alone – there are other companies doing exactly the same thing, and although the Pro Evo…
-
Blinx: The Time Sweeper
Blinx, then. According to some it’s the single most important game since Halo – the Xbox equivalent of Super Mario Sunshine, or Jak and Daxter – a genre-defining time-shifting adventure of epic preportions. But behind the hype, the glossy magazine adverts and carefully-selected screenshots is Blinx really just another lifeless platformer, soon to be completely…