Shantae and the Pirate’s Curse

Not being familiar with the Shantae series I had only rudimentary knowledge that I’d picked up from friends deep into the pixel-art-power-up-hunting-platformer genre. Sounds like something I made up to avoid saying ‘Metroidvania’ but I assure you, it’s a real thing. *Cough*

Look, in all honesty this is barely a review. Gareth reviewed it on the Wii U and gave it an astronomical 9 out of 10, so for me to go over it all again and blurt out my incredulity at how this game got a 9 is pointless. It looks great with fabulous animation and art direction (even if the abundance of jiggling pixelly boobs is a bit disconcerting) and the soundtrack is also rad as fuck, but it has all the problems this type of game has, like massive gaps without a save point so when you die you’re doing a large section again. Of course, one man’s problems are another man’s boons.

Basically if you like pixel-art-power-up-hunting-platformers with a strong aesthetic and a decent challenge, you’ll enjoy Shantae. If you’ve played the previous Shantae games, I’m assured you’ll enjoy this one. Personally, I wouldn’t pay £15 for it but I’m one of those heathen bastards that prefers enjoying games than being punched in the bollocks by them.

VERDICT: YAY…We Think

Sure, if you like this sort of thing. Whatever, man. I’m not your mum. It’s your money.