Destiny might have its problems, and those problems might vary depending which side of the divide you sit on with the game, but I think most people would be hard pushed to say the art direction is nothing short of fantastic. If they do say otherwise, they’d be wrong. So there.
The Art of Destiny is a lovely hardback filled with the gorgeous kind of art you’d expect from a company like Bungie, being the size of company that has the money to bring on board super talented folks.
It’s always nice to see the processes that lead to the final in-game renderings, but here there’s also quite a bit of what didn’t make the cut, some of which makes you go “Aw. Shame.” like the giant robot hand poking out of the wastes of Mars. It’s also feels a little sad to see the kind of time and effort that’s gone into giving the various races, characters and factions of the game a history which is almost completely ignored by the awful story. It makes you wonder how much they actually cut out.
Still, there’s a frankly glorious section on the iconography and graphic design for the various symbols, logos, banners and markers as well as some small insight as to why the 3 classes armours and aesthetic accoutrements are designed the way they are. Apparently the Hunters cloak varies in length depending on how high a level the item is. Huh.
It has the usual environment concepting and promotional paintings you expect, and overall it’s a gorgeous book. Definitely as an accompaniment to the game but also for anyone who just likes sitting and staring and lovely concept art.