Laser Squad review

Released in 1988, this truly was the best turn-based strategy game that I've ever played on the ZX Spectrum. Laser Squad was an earlier version of the Rebel Star games and a prequel to the amazing X-Com games that appeared later on, all created by the same team, the Gollop Brothers.

Words by , playing on a Sinclair ZX Spectrum.


Laser Squad

The scenario is that you are a band of space marines (or Aliens/Robots) that had been given 5 different scenarios ranging from assinating an enemy leader (or defending him), to the destruction of a space station generator (or preventing it from being destroyed). Each character in your team would have a number of action points (APs) according to your overall attributes. Before the mission begins, you would have a number of weapons to choose from, ranging from a pistol, through to a rocket launcher. Throughout the game you swap weapons with your team members, and even use your enemies weapons once you've blasted them to kingdom come. The graphics are nice coloured 2D, and for a Spectrum made the game very watchable, and the sound the usual blasts Laser Squad was a 1-2 player game, either against another human, or against the computer. The AI for the computer generated enemy in the game is truly amazing. They seemed never to follow a standard pattern, and I found it made the games lastability compared to other games. Also one mission could last 2 hours plus! This is because the maps were hugh for 48k of memory, though Spectrum 128k owners didn't have to put up with loading individual missions. Still I don't know where they crammed all the data in!. Laser Squad still has a cult following today, and with the new Laser Nemesis just out, it seems it will be around for many years to come.
Laser Squad You might also like to check out Chequered Flag for the Sinclair ZX Spectrum.
Laser Squad or alternatively Football Manager for the Sinclair ZX Spectrum.