Captain Toad: Treasure Tracker Review

Nintendo over the last year or so have been on quite the hot streak with regards to the games they have published for the Wii U. From Super Mario 3D World, and up to the release of Super Smash Bros , Nintendo have hardly put a foot wrong.  Their latest release is Captain Toad Treasure Tracker, which is a expansion of the Captain Toad stages in Super Mario 3D World, sadly unlike that game and the other Nintendo games of late, this one is a little disappointing.

But lets start with what this game does well.  Graphically like all of Nintendo’s WIi U games it is another stunner.  As you would expect from a game that uses that same engine as Super Mario 3D World, its technically flawless, full of colour and has some those little touches you only seem to get from Nintendo games. The soundtrack is also up to Nintendo’s usual high standards, and Toad himself sounds just as adorable as he looks.   It is also very fun to play, moving toad around the 64 and 18 bonus levels is a simple task(apart from one thing, which will be mentioned later), and most of the levels themselves are a joy to play.

There is no denying it is hard not play this game without a smile on your face, it’s fun, charming, looks and sounds amazing and it never really becomes frustrating(though getting every gem on all the levels can be a little tricky),  But there is something missing that stops it reaching the heights Nintendo’s other Wii U games have and becoming a must-buy title.

For starters while Captain Toad may give you over 80 levels,  these are mostly consist of a single screen, and you can easily burn through them in pretty quick time.  It may take a little longer to find all the gems, but as the challenge in most levels is simply rotating the camera until you can find them, even this wont take the average gamer an awful long time.

As easy as it is to control little ol Toad, the glaring emission of not being able to turn off the gyroscope to control the camera can become annoying very quickly, as any slight movement of the pad causes the camera to swing wildly around causing you to lose many avoidable  lives.

Overall, the whole game just feels a little bit twee, maybe it would have been better released as a budget title or even as DLC for Super Mario 3D world, as for £40 you don’t really get a lot of game for your money.  It is a fun game to play, and I would expect most people will enjoy playing it, but Nintendo could have put a little more content in, and a two-player co-op mode would have been nice as well.



2 Replies to “Captain Toad: Treasure Tracker Review”

  1. it is *omission not emission… unless toad is expelling gas or something else in some way.
    I also thought the game looked fantastic, but the amount of content is indeed a bit slim.
    Feels like the most mobile Nintendo game to date.

    1. You are correct, damn spell check. Thanks for pointing it out.

      I only paid £25 for it so I didn’t feel to ripped off with the lack of content, but I would have been unhappy to have paid £40 for it, that’s for sure.

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