Afro Samurai 2: Revenge of Kuma Volume 1 Review

Everyone has their own personal bars for their best and worst games. My own personal worst game of all time was (and note the ‘was’) Sonic The Hedgehog 4: Episode 1. A game that for me played like the developers had never actually played any of the original games.

Anyway, that has dropped a spot to my second worst game, after being replaced by the awful, nay, beyond awful Afro Samurai 2: Revenge of Kuma Volume 1. A game so bad, I am surprised it even found its way into the wild.

I have played bad games before and usually if they are bad you can get some sense of what the developer was aiming for, you can tell they just couldn’t get it to work as intended and it will have one or two redeeming features.

That is just not the case for Afro Samurai 2, the sequel to the pretty decent if average Afro Samurai released in 2009. So I was pretty interested in playing a follow up. But within a few seconds, I could tell this was going to be bad.

Menus, UI, designs, everything before even the game started appeared second rate at best, as though design wasn’t even thought about and the work experience kid had been asked to cobble something together for homework. So bad that same kid wouldn’t even submit it for his GCSE Graphic Design coursework.

It’s not just the design of the UI that is horrible, they are even broken in a way that just shouldn’t happen in this day and age. Level selecting is a meta-game in itself as getting to the choice you want is a ballache of moving around a poorly designed map.

Then the game starts and it is as ugly as sin. Even if we were in the early 2000’s and playing on a PS2 it would still look ugly. Somehow, it looks worse than the original, which wasn’t pretty to begin with.

The gameplay itself is the worst part though, basic controls are awkward, the fight systems fail to work and despite trying to be influenced by the Arkham series fight mechanics, there is no smoothness to combat at all. There are meant to be combo moves, reversals, different styles and more, but it just feels disjointed.

The different fight styles are a requirement to beat certain characters, but aside from pressing a button to change them, there really feels like there is no connection and no need for this. It is so pointless and the differences so non-existent you can forget that you need to change styles.

The poor combat and movement in itself wouldn’t be so bad (well actually it would) if there was some flow to the game. But again there it falls flat on its face. It has more cut-scenes than all of Hideo Kojima’s games put together.

Yet those cut-scenes make little to no sense, you have a quick battle, move on, look like you are ready for another confrontation and bang! It is a cut-scene that plays out for you. It breaks up the game far too much and if anything tells me that the developers knew they had a bad product on their hands and wanted to be sure players weren’t subjected to too much of it.

Even then, the cut-scenes don’t feel natural and are even broken in places. I had one moment where the dialogue for a cut-scene started playing whilst I was still playing the game a good 30 seconds before the scene loaded.

That is just the tip of the broken iceberg, getting caught on scenery, NPCs not performing as they should, boss battles that just fail to work properly. Music is awful and voice acting is quite possibly the worst I have heard in many years.

Again the things that are broken and half-hearted in this game wouldn’t have been acceptable in a Net Yaroze demo on a Playstation Magazine cover-disk. There has been some awful stuff on Steam’s Greenlight that shouldn’t be allowed on Steam, but then this is released broken and feeling barely 10% into development.

Yet the developers are wanting people to part with £10.99 to play this absolute piece of crap. This for me is close to fraud, a game that had been sent out to be sold by crooks. The worst part is that it is part of a trilogy, that can be bought as a bundle. They want you, the consumer, to buy this and the extra volumes knowing how bad this game is.

I am not having it any other way, than they know just how bad Afro Samurai 2 is and are trying to cheat people out of their money, because at no point does any self respecting developer put crap like this on a marketplace and be proud of what they released.

As I said earlier, I can accept bad games, because at the end of the day bad means different things to different people. I also accept there are some chancers out there who will do asset flips and the like to make a quick buck via the Greenlight service, but when it is a known franchise like this, it is beyond criminal.

Luckily the public have voted with their wallets. Looking at Steam stats, there has been a peak total of just 18 people playing this and I can only hope that those who did part with their hard-earned have used the Steam refund policy to get back their money.