Author Topic: MAG Beta  (Read 1106 times)

Offline iknowgungfu

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MAG Beta
« on: 05 January 2010 at 09:19pm »
Has anyone tried this?  It is taking me ages to dload the first update on PSN.  It is 1.7Gb and it has taken hours and hours.  I dloaded a full DVD this mornig in under an hour for gods sake. 
Even with my eyes open; I still can't see a thing....


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Offline tubaros

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Re: MAG Beta
« Reply #1 on: 05 January 2010 at 10:10pm »
Its up then? Ill do that one overnight - the servers should be busy with the weather as it is!!

Offline seaempty

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Re: MAG Beta
« Reply #2 on: 05 January 2010 at 10:16pm »
I was part of the private beta, but I hated the game. Long queues, and dodgy gameplay. Constant updates too. Only played it a few times before giving up on it completely. Not worth the wait, IMHO.

Offline iknowgungfu

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Re: MAG Beta
« Reply #3 on: 06 January 2010 at 12:39am »
Update finally downloaded....could I connect to a server to actually play it?!?  Could I feck.
Even with my eyes open; I still can't see a thing....


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Offline tubaros

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Re: MAG Beta
« Reply #4 on: 06 January 2010 at 07:21am »
Just about to try it now...

Couldnt get in first try, but went back in and got into a game. Its ok, more players means more people to shoot you and give you a game that lasts about 30 seconds...
« Last Edit: 06 January 2010 at 07:35am by tubaros »

Offline tubaros

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Re: MAG Beta
« Reply #5 on: 06 January 2010 at 08:35am »


So true - the problem with games with so many more people playing is unless the maps spot on, youve just got a silly amount of  people shooting at you or throwing grenades, and those arent fantastic odds...

Think Ill stick with CoD

Offline Rogue Soul

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Re: MAG Beta
« Reply #6 on: 07 January 2010 at 08:54am »
I gave MAG a go last Oct/Nov, not sure if they've updated it since then, but it is a bit naff isn't it?   Yes, it is impressive they've managed to cram so many players into a game but it hasn't made the game better or more fun than your typical FPS.  You don't actually get to see that amount of people on the map, you just battle away in your little part of it with a fraction of the players.

The majority of games I played usually involved the two teams being locked in a stalemate. With one side defending an objective and the other attempting to take it. But with there being so many players in such a small/open space neither side really gained any advantage and were left to slug it out for what felt like an hour, WW1 team deathmatch stylee, until the tickers ran out.  It was a bit like being stuck in an old COD game against the AI. If you didn't progress on a single player level the game would just keep throwing soldiers at you until you moved past a invisible checkpoint.  Except there was no checkpoint... just endless waves of targets.

Occasionally I'd also get a game where one side, for whatever reason, would be able to totally overwhelm the other in no time at all. In one match I just sat in the back of a truck as we drove to all the objectives and won the game in less than 3 minutes. Which was a bit weird with both sides being full of players.

Offline tubaros

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Re: MAG Beta
« Reply #7 on: 07 January 2010 at 09:08am »
Thats the inherent problem with big games like this - the more people in the game, the more people defending a certain area or flag, so it doesn matter if theres 64 people on your team attacking, there are still 64 people on the other  team defending it, which is basically a wall of bullets and grenades. In  Cod with a full game, most of the time theres only 2 or 3 people defending what they need to which is easier to overcome.

 Tribes 1 n 2 were like this but from what I understand it was a much more enjoyable experience.

Offline skribble

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Re: MAG Beta
« Reply #8 on: 10 January 2010 at 08:54am »
Still havnt finished DL`g MAG, might chuck the PS3 on a finish it up. Tubs is right, more people = more nades being hurled at you!

Nade fest!

Offline iknowgungfu

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Re: MAG Beta
« Reply #9 on: 10 January 2010 at 09:21am »
I just can't be arsed with this.  After the initial download from PSN store it thrn has another update of over 1GB.  I still haven't managed to get in a game.
Even with my eyes open; I still can't see a thing....


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Offline tubaros

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Re: MAG Beta
« Reply #10 on: 10 January 2010 at 11:34am »
Really? Fuck that for a game of soldiers, as the (Apt) saying goes.

Offline skribble

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Re: MAG Beta
« Reply #11 on: 10 January 2010 at 12:19pm »
Another 1GB after the 1.8GB ive just downlaoded! What the fuck!!

Offline iknowgungfu

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Re: MAG Beta
« Reply #12 on: 10 January 2010 at 01:37pm »
Honestly, I really do think PSN is shite at times.  But then again it is free.  How do games like MW2 compare?  Also, do you guys use the inbuilt wifi?
Even with my eyes open; I still can't see a thing....


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Offline skribble

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Re: MAG Beta
« Reply #13 on: 10 January 2010 at 02:23pm »
Honestly, I really do think PSN is shite at times.  But then again it is free.  How do games like MW2 compare?  Also, do you guys use the inbuilt wifi?

Free is always good, thing is i havnt got a 360 to comapre it with - MW2 gets the occasional drop out which can be very annoying if your halfway through a game but generally i get no lag and the game runs smoothly.  Ive always used the built in wifi, never had any problems with it (apart from when i had a video sender using the same frequency but that is another story).


Offline tubaros

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Re: MAG Beta
« Reply #14 on: 10 January 2010 at 02:33pm »
I was using wifi up until yesterday and had zero problems with it - havent downloaded anything yet, so i dont know if its faster wired. Had to chand to be able to do the adhoc party thing, which im still impressed with :-)

Offline seaempty

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Re: MAG Beta
« Reply #15 on: 10 January 2010 at 02:59pm »
I use a wired connection, but haven't noticed an increase in speed over WiFi. WMW2 is fine. The odd lag and lobby close, but no more than 360, I would imagine. I usually connect to games with 70/80 ms ping.